Labels

Monday, 10 November 2014

monster task


So after getting back my art books from A2 i was finally able to begin returning to the roots of a style I once developed, a form of a sketchy chiaroscuro that helped create depth.

Alongside the black and white pieces I had a few ink pieces
















After I produced a few initial ideas i begun to form a darker themed creature that appeared frail and yet powerful something that appeared bony and starved, yet it showed great power and strength.

After a few studies i came to the idea of the sentinel who has wings spanning over a great distance, two differently sized arms and an unproportioned body.


I wanted to give him empty eyes that seemed to have an eerie glow, alongside a certain happiness, the happiness of receiving new prey and moving those old bones.







 When I began the figure i knew i would still experiment upon the design during production


 i gave him different sets of muscles that would match the needs of his power, the strong arm and the swift arm.














update


A bit into the sculpture i decided to give him weapons that would match the two arms, a slightly bulky short sword that could slice with once side and maul with the other, a weapon that would show the years of use.
the second is a swift spear like sword that would match the fast arm.




















update

This is the fastest sculpture i have made so far, I never imagined I'd be able to produce near satisfactory weapons from polymer clay.
another evening should give me enough time to finish this.








Here are the closeup of the monsters arms showing the freakish nature of the creature.














Some tests to the hands and weapon holding..... a thumb fell off.

I will continue










update

Oh dear, the picture quality that once seemed so great is now merely potato quality.

 The additions are the rib cage area, horns and some spikes on the back.
















Tuesday, 4 November 2014

Turret project

With the use of XNormal I was able to bake the texture of the turret from a high costing texture to a low costing 2D one.













Animating the turret


Animating a turret was much simpler compared to live objects as it does not feature that much movement.
With simple rotation the turret came to life and with the movement of the barel it really looked a gun firing round.

gas pump task

The 3d model of the current progress

The gas pump gave me nothing but problems, possibly because i only have the older version of Photoshop and the special texturing method did not work.
I worked with what i had and simply created a texture for the gas pump.

The result is bearable.




Saturday, 1 November 2014

life drawing


Here are some of the  better life drawings I have made, overall i do enjoy using charcoal but am far more familiar with drawings based mainly on lines.














It was too late when I realized that this picture was blurry and I think I would get lost if I tried to find this page to take another picture.












These pages were mainly experimentation and  I was leaning towards pen and pencil.