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Saturday, 31 January 2015

game encounters summer submission my part

For the summer submission my group decided we were going to do a retro style ship shooter arcade game. 
I was tasked with designing the ship and modelling it.


When I was designing the player ship I wanted to make it look energetic and agile and I wanted to colour and design it in a way that the player would see that.










In terms of scripting I had written a movement script that went unused.

The scripts that were used are the menu scripts working with the two menu scenes.

They're very basic but at least they work.

besides for these I have been involved in various tweakings of other scripts and gameplay.

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